# [...] # TAG: maximum_object_size (bytes) # Objects larger than this size will NOT be saved on disk. The # value is specified in kilobytes, and the default is 4MB. If # you wish to get a high BYTES hit ratio, you should probably # increase this (one 32 MB object hit counts for 3200 10KB # hits). If you wish to increase speed more than your want to # save bandwidth you should leave this low. # # NOTE: if using the LFUDA replacement policy you should increase # this value to maximize the byte hit rate improvement of LFUDA! # See replacement_policy below for a discussion of this policy. #Default: # maximum_object_size 4 MB maximum_object_size 16 MB # [...]